Mullet MadJack Review

Mullet MadJack Review

In a sea of increasingly self-serious shooters, Mullet MadJack comes roaring in with a mullet, a pistol, and a punk-rock attitude that screams, "Let's get stupid." It’s loud, it’s fast, and it makes no apologies for what it is: a blood-soaked, neon-lit arcade fever dream where every kill is both a tactical maneuver and a dopamine fix — literally.

This isn’t your average boomer shooter. Mullet MadJack is a hyperkinetic cocktail of ’80s/’90s anime style, cyberpunk chaos, and breakneck gunplay that dares you to survive ten seconds at a time. It doesn’t just wear its influences on its sleeve — it tattooed them across its chest while screaming Duke Nukem one-liners into a synthwave mic.

Story? Sort of. Vibes? Off the Charts.

You play as MadJack, a “moderator” in a grotesquely capitalist future ruled by robillionaires — robot billionaires with too much power and far too much attitude. You’re a retrohuman, which means your continued existence is tethered to how much attention you get online. If nobody’s watching? You die. You have ten seconds to live, but every kill on stream earns you more precious time.

It's a smart and savagely funny setup, a jab at social media obsession filtered through a gory anime lens. The narrative isn’t deep, but it knows exactly what it’s doing. MadJack himself, a chaotic blend of Duke Nukem, Johnny Bravo, and every over-the-top anime protagonist you ever loved, spits out absurd catchphrases and double entendres like confetti. He's mad. He's got a mullet. And he's here to save — or at least decimate — the day.

Gameplay – Die Fast, Kill Faster

The core gameplay loop is fast, tight, and wildly addictive. Each floor in the towering labyrinth you ascend is a mini war zone — 60 to 90 seconds of pure adrenaline. Fail to kill in time, and you drop dead. Succeed, and you’re rewarded with more time, new weapons, and roguelike buffs that pile on the power.

The shooting is crisp and satisfying, but it's the movement that elevates this title. Slide kicks, wall jumps, kicks into buzzsaws, crotch shots — Mullet MadJack encourages you to treat every floor like a playground of chaos. The FPS mechanics are less about precision and more about flow, and once you hit your rhythm, it feels like riding the edge of a razor blade through a disco inferno.

The roguelike elements are equally well-tuned. Every ten floors is a checkpoint. Survive a boss fight — Mr. Bullet, a literal bullet-headed menace — and you move up a tier, stripped of temporary buffs but hanging onto any permanent unlocks you've snagged. It’s punishing, but in a way that fuels your need to dive back in. No death feels cheap. Every failure feels like a lesson — and every victory feels earned.

Visuals and Sound – A Love Letter to the Loudest Decade

The art style in Mullet MadJack is jaw-dropping. Borrowing liberally from ’80s/’90s anime aesthetics and cyberpunk culture, it delivers a world bathed in neon pinks, gritty purples, and explosive reds. The character designs are bizarre and wonderful, with robot billionaires that bleed like squibs from a Tarantino flick.

It’s not just eye candy, though. The game is a symphony of synth-wave and gunfire, with a pounding soundtrack that pushes you to move faster, think faster, and kill faster. And the voice acting? Surprisingly great. MadJack’s voice sells every ridiculous line, while enemies squawk, scream, and malfunction in ways that are both comedic and grotesque.

Replayability and Modes – Made for Mayhem

At around three hours, you can technically finish the story in a single sitting — but you’ll be back. The game offers Challenge Mode, Endless Mode, and higher difficulties to keep players engaged. For speedrunners, this is a dream come true. Every second shaved, every risky maneuver mastered, every floor blazed through is a bragging right.

There’s also an online leaderboard to chase and roguelike builds to experiment with, giving Mullet MadJack the kind of longevity that belies its brief runtime.

Room for Improvement

For all its flair, Mullet MadJack isn’t without some drawbacks. The corridors, though stylish, can feel a bit repetitive after a while. The environments blur together, and while the gameplay is kinetic enough to mask it, a little more visual or structural variety wouldn’t go amiss.

Additionally, while the game embraces its arcade roots, some players may find the short run time and lack of deeper story beats a turnoff. This is not a game for those seeking emotional depth or meaningful character arcs — it’s about style, speed, and scoring.

Final Verdict

Mullet MadJack is pure, unfiltered, hyper-saturated fun. It knows exactly what it wants to be — a retro-futuristic dopamine machine — and it executes that vision with manic glee. With its stylish visuals, slick gunplay, and roguelike replayability, it’s a must-play for fans of classic shooters, anime aesthetics, and speedrun culture.

It’s not a deep experience, and it won’t be for everyone. But for those who click with its rhythm, Mullet MadJack delivers one of the most refreshingly unapologetic FPS experiences in years.

A wild, stylish ride that sacrifices depth for maximum impact — and mostly nails the landing. If you’ve got Game Pass, there’s no excuse. Boot it up, grow a mullet, and get mad.

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